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Posted

Hi, can you make better coalitions for Syria map? Add factions like PKK, YPG, Revolutionary Syrian Army, Islamic insurgents... 

Actually its hard to generate the real Syrian theatre

Thanks

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  • 2 weeks later...
Posted
On 3/23/2021 at 7:58 AM, Vurbileron said:

Hi, can you make better coalitions for Syria map? Add factions like PKK, YPG, Revolutionary Syrian Army, Islamic insurgents... 

Actually its hard to generate the real Syrian theatre

Thanks


You can name groups in the Mission Editor.. We also have 'Insurgents' as a coalition.

  • Like 1
Posted
2 hours ago, Desert Fox said:

Just came across this by accident (not stalking you Stevan 😄) while looking for mission editor stuff.

 

Strong +1 on this. All these factions are quite different, use different gear, have a different appearance. A simple and generic "insurgents" faction does not cut it, it's way too simplified and does not portrait those factions accurately.

 

I'd also like to shift focus away from Syria alone. There will be a lot of other theaters (maps) coming in the future and some will have some kind of "insurgent" (as in "non-regular combatants/army") force or, more likely, several involved in conflicts that happened (or might happen) there. So diversifying factions will benefit other theaters too.

 

Looking at a possible future Vietnam map for example, the "Viet Cong" in fact was an "insurgent" force and not a regular army. Imagine building a Vietnam mission revolving around the US fighting "insurgents". Immersion killer, isn't it? Will they have BTR-80 at their disposal? With a generic "insurgents" faction, they indeed would. Because it would be the very same faction used in Syria to portrait the IS, YPG, Syrian opposition forces or the Hezbollah if designing missions with Israel/Lebanon in mind.

 

Maybe we get some map located in Africa next. With just generic "insurgents" in the mission editor, those present in this theater will in fact be the same as those in Syria or Georgia or Vietnam again. Does not make any sense, right?

 

Throwing everything not being a regular or recognized army in a box labeled after a loose "insurgent" category would be a messy generic mixed bag of everything. With a bazillion different assets and liveries from anything that somehow fits in that category in real life and this will be a horrible immersion killer. And i don't want to start talking about handling that in the mission editor.

 

Hence my strong support for a more diverse and historically accurate range of factions in DCS, not only in terms of Syria but all maps we got. Every new map in fact should add all relevant factions by default which are needed to design realistic and accurate missions.

 


Okay, so ill try and explain the issue you 'think you have', and why its a moot request..

You believe 'a faction' is important.. I believe the mission is important.
You believe a faction will make a difference to the mission, I know it wont make any difference itll just make more work for me to achieve the same thing.

It doesnt matter how many factions we have in this game, if the mission isnt interesting, the excess factions wont matter. They just add to size of the game on your HD.
No one will know which faction youre fighting from the air, Youll know 'who to hit, and who they are'- but only because youre told from the briefing.
At no point will it actually make a difference which faction youre fighting. Theyll always be the enemy, no matter who they are.

Do you make missions?

Even if youre in a gunship, youll just know 'those are the bad guys- shoot at them'.

I dont think its important to ask the devs to spend there time 'making factions' when it wont add anything to the core game.

In the event we get a Vietnam map, then yes- that will be looked at in the same way it been looked at on Syria even though if you look up 'belligerents of the vietnamese war', youll see a list of different parties. Not just the group you mentioned above.

Is 'realistic factions' a game seller? No. Its a bit dull for the mission maker and while i understand your request, I can personally think of much more rewarding requests that would use a slither of the resources these would take.

I dont think that a mission exists, where were flying through Syria 'on mission', and our immersion is broken because we are fighting 'insurgents'.
What actually happens from your request- is we dilute the game, and make it harder to build missions.
Mission makers will be forced to spend longer making sure they use the correct factions that are factually correct for the region they are working on, and when its recognised that a faction is wrong for some reason, someone will end up created a 'bug report' to highlight that 'this faction didnt use the toyota hilux that the devs gave them' but a 'ford ranger as seen in this picture here', which will suck resources away from the core game and tie up devs with nonsense.

But if you dont believe me, try asking some of our highly rated mission makers?
 

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