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Posted

Quick Question. I've been using DCS for a little bit. I always left the curves, saturation etc for the stick axis at the defaults. I fly the A-10CII and the Hornet the most. I've always thought the A-10 was a little sluggish in roll rate. I know it's not a Hornet or a Viper. Today I happened to notice that the stick in the cockpit moves slower than I move the stick on my HOTAS. I'll get to the stops on the HOTAS but the stick in the cockpit isn't hard over. Should I change the settings? Is that the problem? I've see youtube videos and stuff and seen some snappy rolls and whatnot but I can't seem to replicate it.

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Posted

I use a VIRPIL joystick base with no curves at all and that feels good. The A-10C is not designed for high air combat manoeuverability. The large wingspan of 17 m produces a high amount of inertia in the roll axis. I don't believe that she would roll faster if you added a negative curve to the roll axis or reduced the X Saturation value. But you might then find her less accurate when you use the gun or rockets on ground targets. And she does not have the kind of control surfaces that would enable her to achieve a high pitch rate.

You can check your joystick axes in Options/Controls. Select "Axis assign" and then use the "Axis tune" function on roll and pitch to see if your joystick goes to 100%. Only if it doesn't maybe you should make the response "steeper".

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LeCuvier

Windows 10 Pro 64Bit | i7-4790 CPU |16 GB RAM|SSD System Disk|SSD Gaming Disk| MSI GTX-1080 Gaming 8 GB| Acer XB270HU | TM Warthog HOTAS | VKB Gladiator Pro | MongoosT-50 | MFG Crosswind Pedals | TrackIR 5

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