CAPT_Kirkpatrick Posted April 15, 2021 Posted April 15, 2021 (edited) Using a continuous statement that is running "group stop" on a SA-6 site to prevent the site from being moved in multiplayer. The statement fires continuously(using a signal flare as visual indication) but the waypoints given by a tac commander are followed, the group will not halt. This does not quite seem like intended behaviour by the action. could someone clarify the method and possibly a solution for the desired result of making unit controllable but immovable? EDIT: achieved goal using the AI SET TASK option and adding a task for "halt". Intended behaviour still seems off Edited April 16, 2021 by CAPT_Kirkpatrick
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