brran Posted April 17, 2021 Posted April 17, 2021 I have built two missions around the north of Syria where LGB's seem to be falling off target by about 20 meters or so, in a predictable manner that you can offset the TPod aim to compensate for the difference. may be an elevation bug?
Aarnoman Posted April 17, 2021 Posted April 17, 2021 Track file to reproduce? Have tried myself but had no issue Using GBU-12/Hornet, where accurate within a few feet.
brran Posted May 7, 2021 Author Posted May 7, 2021 the trackfile is 16mb, is there another way to submit?
Fri13 Posted May 7, 2021 Posted May 7, 2021 (edited) 5 minutes ago, brran said: the trackfile is 16mb, is there another way to submit? https://file.re/ Edited May 7, 2021 by Fri13 i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.
brran Posted May 7, 2021 Author Posted May 7, 2021 (edited) Thanks! trackfile available here, GBU drops, end of mission, https://file.re/2021/05/07/gbu12-off-1/ Edited May 7, 2021 by brran
Gierasimov Posted May 7, 2021 Posted May 7, 2021 1 hour ago, brran said: Thanks! trackfile available here, GBU drops, end of mission, https://file.re/2021/05/07/gbu12-off-1/ Unfortunately after the 12th minute... What was your attack heading in this mission? You have some wind there, maybe that was the reason? I personally do not see any problem with my drops, wind or not. Intel Ultra 9 285K :: ROG STRIX Z890-A GAMING WIFI :: Kingston Fury 64GB :: MSI RTX 4080 Gaming X Trio :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta
ArjenHVA Posted May 7, 2021 Posted May 7, 2021 Had the same type of crash near the TRK waypoint. @brran try to spawn an air unit close to your target and perform the drop to limit the track replay without start-up, cv launch, transit, etc.
brran Posted May 8, 2021 Author Posted May 8, 2021 there is wind in the mission but not a lot just the headwind required for carrier takeoff, the bomb should be able to correct for it. i will build some short ME mission in the same area and test again, but that still wouldn't explain how it fails in the long one.
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