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Frozen Aircraft - Other players and AI Aircraft Frozen in sky on MP


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Posted (edited)

Years ago I had an issue where other players and AI's aircraft on private and main servers would freeze for me in the sky - despite continuing to play for them and I would continue to be seen flying to them. Whilst they were frozen for me, animations of their air brakes and landing gear etc would still be represented moving up and down, but in the aircrafts frozen position. Don't know why but the issue eventually went away after a few months.

 

Fast forward a few years, a completely new PC, new router, new controllers everything all running fine for a long time ...... I update to 2.7 and aircraft are freezing in the air again and their icons on the F10 map 😞

 

Anyone any clue where to go with this!? Is It DCS?, is it router connection?,  PC Issue? .. I have no idea where to start. - 

Using a 500mb fibre connection, wired in, ports open as usual and DCS in exceptions on the firewall .

Edited by Nightmare22
  • Nightmare22 changed the title to Frozen Aircraft - Other players and AI Aircraft Frozen in sky on MP
  • 11 months later...
Posted (edited)

Had this issue with a server the other week; then buddy said it just happened to him on his server a few moments ago.

 

I know the mission he was running had MIST running; I can't say if the previous mission I was playing with a group when that happened was running MIST specifically; but it was running something like CTLD and the ability to pick up downed pilots.

 

So I'm betting it's some error on the server side from scripting, that either doesn't chuck out an error to be cleared out to continue or something of the sorts.

ie: if a script errors in single player, a popup appears, but the game still runs, if you hit OK, it will continue; I'm wondering if the servers are running into the same issue; but either no error appears, or there is no ability to clear it / accept the error.

 

 

Edit-

As a follow up; that's exactly what happened to my buddy, who doesn't have direct access to the "computer" that his server is running on, as a rented server. Mist specifically was still loaded into his mission, and is what caused the issue ... somehow, and since he had no ability to click on the warning box on the server, it just "active paused"

 

Second edit; it wasn't Mist specifically, but a sub script that required mist; loading a table for units, but said units did not exist.

Edited by XCNuse
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