FoxTwo Posted May 21, 2021 Posted May 21, 2021 Getting a lot of ships disappearing in the left but not the right eye (or vice versa), particularly in syria.
Gryzor Posted May 21, 2021 Posted May 21, 2021 Objects not rendered in some eye is a bug that remains since 2.5.6 started (1,5 years ago). In 2.5.5 was inexistant. You can see now easily with carrier crew clothing. I don´t know why ED are not priorizing this (like they are with cloud jittering). Even ED closed many threads with it, without solution I don´t understand WHY. 1
Hawkeye_UK Posted May 21, 2021 Posted May 21, 2021 (edited) All you will ever get is that its a trial and test function not stable for current release and not officially endorsed. As you say though 2 years on you have to wonder the point. Of late i have started to wonder whether actually the devs read the english forums, or whether they are even passed information that we raise. I mention this as often you will see devs replying directly in the russian forum posts but never in the english ones. I have quite a few posts now that have gone unanswered for 6 or even 12 months, some requiring a 10 minute dev fix! Also i do wonder if we have to wait for more Russian's to fly in VR then it will be read more on their forums, and complained more about. I have been left with the opinion that for whatever reason at this junction VR is very much on the back burner with ED. I can only base this given the lack of development and the eagerness to update the engine with more visual treats (clouds and lighting) yet they are not really fit for release even into Open Beta. It is worrying that such a big update in the weather engine has been developed that it would not perform in VR, this surely must have been a week 1 issue when testing and writing the code to see how it looked. Add to this that Vulcan should really have taken priority to actually use more than 1 core ( i do not count the very minor useage of the pathfinding and sound offload). I actually wonder if another well known flight sim had not been released with such amazing clouds (that incidentally work really well in VR without killing performance) then we wouldnt have them at all at this point. ED need to start really putting emphasis and resource into VR and the actual engine of the game to run much more efficiently. Problem is until enough people start banging the drum, oh and by all accounts unless there is some flame mail on hoggit (still dont understand that one) then things just go on and on, and on. Also considering most heavy users are over $1000 invested in the product (ED software alone) i would like to see an operational directive to state that nothing is fit for release unless it performs both pancake and 3D. Need to get the mindset right. Edited May 21, 2021 by Hawkeye_UK 4 --------------------------------------------------------------------------------------------------------------------------- DCS & BMS F4E | F14B | AV-8B | F15E | F18C | F16C | F5E | F86 | A10C | JF17 | Viggen |M2000 | F1 | L-39 | C101 | Mig15 | Mig21 | Mig29 | SU27 | SU33 | F15C | AH64 | MI8 | Mi24 | Huey | KA50 | Gazelle | CH47 | OH58D | P47 | P51 | BF109 | FW190A/D | Spitfire | Mossie | CA | Persian Gulf | Nevada | Normandy | Channel | Syria | South Atlantic | Sinai | Kola | Afgan | Iraq Liquid Cooled ROG 690 13700K @ 5.9Ghz | RTX3090 FTW Ultra | 64GB DDR4 3600 MHz | 2x2TB SSD m2 Samsung 980/990 | Pimax Crystal/Reverb G2 | MFG Crosswinds | Virpil T50/CM3 | Winwing & Cougar MFD's | Buddyfox UFC | Winwing TOP & CP | Jetseat
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