VR Flight Guy in PJ Pants Posted June 15, 2021 Posted June 15, 2021 Videos teach me that to ensure the track file to be accurate, for video-making purposes, I need to run a dedicated server. But they do mention that the mission running will automatically go without waiting for the one and only one client to join in. Is this something I can do it with ME, saying pausing the mission at start? If so, how? Sorry this may have asked a million times before. Thanks in advanced. I Fly, Therefore I Am. One cannot go around not saying "Thank you" every time these days, can't you? YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA
Grimes Posted June 15, 2021 Posted June 15, 2021 It is an option when launching a server in the advanced options. It can be set to resume manual, resume on load, and resume when a client joins. You'd want to set it to resume manual and you will have to use the server UI to resume the mission whenever you want. 1 The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
VR Flight Guy in PJ Pants Posted June 15, 2021 Author Posted June 15, 2021 Thank you. Will try it out. I Fly, Therefore I Am. One cannot go around not saying "Thank you" every time these days, can't you? YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA
VR Flight Guy in PJ Pants Posted June 15, 2021 Author Posted June 15, 2021 Further questions: can I pause the mission by default at launch, just like I use the DCS as a server? I find that using script command and pause key do not work. Thank you. I Fly, Therefore I Am. One cannot go around not saying "Thank you" every time these days, can't you? YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA
cfrag Posted June 15, 2021 Posted June 15, 2021 (edited) If your needs aren't that advanced, and you don't have too many troops that start moving from the beginning, you can use a simple trigger that starts the action of your troops. The unit that your player is in has a name, and you can use the trigger 'Unit Alive' or 'Group Alive' (the latter when you are using one-unit player groups) - which will activate only when that group comes alive. When that trigger fires, you can start all the units that need to move in the beginning. It's a bit brute force, but it's simple (if tedious) to set up yet works. Edited June 15, 2021 by cfrag 1
VR Flight Guy in PJ Pants Posted June 15, 2021 Author Posted June 15, 2021 Thanks. I realise the simplest way is to start the mission on the ground. However, in some cases, I have to start the mission in mid-air. I Fly, Therefore I Am. One cannot go around not saying "Thank you" every time these days, can't you? YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA
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