Jump to content

VR Flight Guy in PJ Pants

Members
  • Posts

    1245
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. South Atlantic, which may not be out by the time I post this. But I guess it will be out in Two Weeks (tm)
  2. Huston, we have a cold-start video!
  3. I wished for more, the whole Falkland-related modules: SA map + MB-339 and may be not the IA-58A
  4. Too bad, no new module(s) for the time being....can wait.
  5. BFM Practice Missions Version 2 Update on 2022-02-18: Fix the bug in Caucasus map which the red JF-17 fails to spawn. Change the F-15C, MiG-29S and the J-11A to have the skin red. Caucasus map for now. The skin pack can be found here: https://www.digitalcombatsimulator.com/en/files/3322493/ Empty pylons are removed fr om aircraft where possible in the Caucasus map. F-14B keyboard and joystick replacement file for pilot LANTIRN, emergency wing sweep manual control and HSD PDCP HDG-CRS Bugs plus bindings by Pally, Gunslinger22 and Winghunter Since most of the bindings are now included in the latest patch, the mod is not longer supported. Thank you everyone involved.
  6. Now, how do we cold start the Saturn V rocket? First, contact ground crew for external power...
  7. BFM Practice Missions Version 2 Major update to "One-on-one BFM Practice". Featuring: 5 different terrain settings, 5 different challenges One mission se t for each flyable plane -- no worry about playability having flyable mod planes Random opponent "Gentlemen Merge" is enforced Separate mission file for fighting against mod planes Maps: Caucasus - Snowy mountain valley, start at 1,000 ft ASL, medium cloud level Marianas - large open ocean starting at 500 ft ASL, the hard deck can get too close before you know it Nevada - river and rolling hills, starting at 500 ft ASL, little cloud Persian Gulf - start at 20,000 ft MSL, medium cloud cover at around 8,000 ft with mountains underneath. Watch before you dive in Syria - a combination of city, sea and rolling hills, start at 500 ft ASL, high cloud level Installation: Unzip and put the folder "NSRI - BFM v2" under the "Missions" folder How to play: Select "Missions" in DCS Select "NSRI - BFM v2" folder Select the map you want to play on Select the mission of which the plane to fly in (see notes) Once the mission is loaded, select the plane to fly against, or select "random" to fly against a random plane from the list On the plane, fly straight toward the enemy plane ahead. When the message "Merged" displayed, both sides can start firing. If any plane hit before the merge occurred, the mission ends in 3 seconds. Flyable planes: A/V-8B NA F-14A GR.35 F-14B F-15C F-16C bl.50 F-22A (*) F/A-18C lot 20 JF-17 Mirage 2000C MiG-29S Su-30SM (**) Su-33 note: for missions starting with "F-22A" and "Su-30SM", corresponding mods are required. Also, there is a mission file "vs. F-22A", it is a mission to fly again a F-22A. The F-22A mod is needed and only non-mod planes are flyable here (*) the F-22A mod can be found here: https://forum.dcs.world/topic/252855-f-22a-raptor-mod-enhancement-mod/ (**) the Su-30SM (AA version) can be found here: https://forum.dcs.world/topic/247098-dcs-su-30mmk-mod/ Trailer: https://youtu.be/8eJgCRjl_5s Liveries used are credited to corresponding creators. Recommend using the following liveries for the opponent planes: HighViz Red and Blue Skinpack-I https://www.digitalcombatsimulator.com/en/files/3321797/ HighViz Red and Blue Skinpack-II https://www.digitalcombatsimulator.com/en/files/3321798/ PLANAF J-11 White https://www.digitalcombatsimulator.com/en/files/3319625/ Macross/Robotech VF-1 Livery Pack 2 (V2) for DCS World/Flaming Cliffs 3 https://www.digitalcombatsimulator.com/en/files/1445711/ Markos Federal Erusea Air Force For MIG-29A/S (V1.0) - By Flogger23m https://www.digitalcombatsimulator.com/en/files/2375130/ Suggestion, comments and bug reports are welcomed.
  8. After I see the latest images, I don't want preorder, I want the thing, now.
  9. Gimme gimme gimme gimme gimmie
  10. Let's say I want to setup a road-based FARP. How can I remove all the road lights, telephone poles, trees, etc?
  11. I am sad to report that the bug still persists in the latest OB. Any acknowledgement would be very much appreciated.
  12. Still not working in the latest OB at the time of posting. Also, the LCTRL+Y info bar view toggle still mission (at least to me).
×
×
  • Create New...