GunSlingerAUS Posted June 24, 2021 Posted June 24, 2021 As bigger displays become more affordable, flyers like me (55" screen) will want to see more of the cockpit. However, using the zoom slider to zoom backwards and increase the FOV makes external objects render at further distances, putting at me at a distinct disadvantage. If I use the right ctrl+right shift+numpad keys to move my pilots head, the HUD and mirrors become unusable (this is in the Tomcat). I'd love to be able to see more of my cockpit without being disadvantaged, and without the glitches with the HUD and mirrors. Intel 11900K/NVIDIA RTX 3090/32GB DDR4 3666/Z590 Asus Maximus motherboard/2TB Samsung EVO Pro/55" LG C9 120Hz @ 4K/Windows 10/Jotunheim Schiit external headphone amp/Virpil HOTAS + MFG Crosswind pedals
SharpeXB Posted June 24, 2021 Posted June 24, 2021 (edited) When you increase the FOV everything you see gets smaller. That’s just reality and can’t be changed. I always thought the default wide FOV limit in DCS looks rather fisheyed on a 16:9 screen and is maybe intended for triple screens and such. I have it limited to about 70% in order for it not to appear distorted. It would be great to have an FOV setting in the main GUI and not in the lua files. An axis assigned to zoom view can be adjusted or limited in the response screen but buttons assigned to this command cannot. Edited June 24, 2021 by SharpeXB 1 i9-14900KS | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | ASUS TUF GeForce RTX 4090 OC | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5
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