ataribaby Posted June 28, 2021 Posted June 28, 2021 (edited) AI crashing into player after player asks clearance for take-off. AI doesn't wait till player actually takes-off and immediately starts taxi into runway ramming player. Happens with planes and helicopters (mi-24 rolling take-off). It making single player unusable to me if you are not unrealistically fast. This worked ok in 2.6 Track: ai_takeoff_bug.zip Edited June 28, 2021 by ataribaby 1 1
Leg2ion Posted June 28, 2021 Posted June 28, 2021 (edited) Similar used to happen to me in 2.5.6. If with a wingman lined up on the runway - (A10C2, Enemy Within Campaign), as soon as I started rolling he would hammer past me with an acceleration of a startled jackrabbit normally taking out my right wingtip. Edited June 28, 2021 by Leg2ion AMD Ryzen 5 5600X; ASUS ROG Strix X570-F, Corsair Vengeance 64 GB (2x 32GB) 3600MHz; Seagate FireCuda 510 500GB M.2-2280 (OS); Samsung 860 EVO 2TB M.2-2280 (DCS); MSI GeForce RTX 3090 SUPRIM X 24GB OC GPU. TM Warthog Hotas; T.Flight Pedals; DelanClip/Trackhat.
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