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Posted

I am fairly new to VR and DCS and very happy overall, the main issue that I am having is double vision or ghosting of  other objects (aircraft, trees, buildings) when they are moving (or I am moving quickly past them).  I am using a ReverbG2 and have disabled re projection in SteamVR.  My PC runs the game at around 30FPS with medium-low graphics settings.  If I pause the game, the ghosted image goes away and everything looks aligned. Everything in/around my own aircraft looks fine.....Any ideas as to how to correct this or is it just something that I have to live with until I get a higher-end rig?

 

Thanks.

Posted (edited)

the ghosting is because you can't maintain 45 fps, without knowing more about your hardware and settings its difficult to comment; i have a guide as does bignewy which might help you. 

Edited by speed-of-heat

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

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Posted

Got it- thanks!  I will try to reduce quality settings to get FPS up to 45.... I think I have gone thru your guide and was happy around 30-35fps.... will do it again with 45fps in mind.

 

system:

2.60 gigahertz Intel Core i7-8850H

running DCS on SSD

32GB ram

NVIDIA Quadro P3200

 

Posted

Just an observation,neutral you should be able to clock your cpu up to 4.3 ghz, which will make a heck of a difference if you can.

  • Like 1

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

Posted
25 minutes ago, speed-of-heat said:

Just an observation,neutral you should be able to clock your cpu up to 4.3 ghz, which will make a heck of a difference if you can.

Good to know-  I will look into that- thanks!

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