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Posted

Do I just have to accept it being as clear as mud outside the cockpit ?

 

I'm running a G2 witha reasonably powerful computer ( I'm starting to think that it might be cheaper just to take up real flying) but can't justify the price of a 3080 so will have to make do with my 2070 super for the time being.  Try as I might I just can't get a sharp, or even semi sharp, image outside the cockpit.  I can't say I either noticed, or was bothered by, this when using my old Oculus Rift, but the contrast between good sharp cockpit visuals and blurry outside the canopy is rather jarring.  Is it just the nature of the beast at the moment ?  The only references I've come across with regard to this, so far, are all in relation to MSFS 2020.

 

Is it just, what it is, or is there something fundimental that I'm maybe missing out on ?  Ansiotropic filtering, which I think is the normal answer, seems to have no disernable effect or difference,  regardless of whether set to 8, 16, or off.

Posted

I worked out that I could have learnt to fly for the amount I’ve spent on hardware for DCS sine 2016, but it wouldn’t have been a fighter jet so I made the right choice. 😄

 

Have you tried the shader mod? It deffo makes things a bit crisper outside the cockpit.

 

It’s very easy to install with a mod manager but there is a bit of a performance hit though I find the trade off worth it.


Worth a try if you haven’t already.

  • 3 weeks later...
Posted
On 8/1/2021 at 9:32 AM, Digitalvole said:

I worked out that I could have learnt to fly for the amount I’ve spent on hardware for DCS sine 2016, but it wouldn’t have been a fighter jet so I made the right choice. 😄

 

Have you tried the shader mod? It deffo makes things a bit crisper outside the cockpit.

 

It’s very easy to install with a mod manager but there is a bit of a performance hit though I find the trade off worth it.


Worth a try if you haven’t already.

 

Cheers, I'll give it a try.

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