strikers_blade Posted August 3, 2021 Posted August 3, 2021 I have been looking around for a solution and can't find it. Status: I have a SA-2 and SA-6 on the ground with only the TR and STR and one launcher. My airplane is flying at 20 000ft. Purpose: I want the SAMs to detect the airplane, the plane getting the EW and SA signals BUT the SAM never to launch or self-destruct its missile perhaps. This is for training purpose. Problem, regardless of the actions I assign in the ME (i.e. ROE, Alarm state, etc), the SAM will only work if the radars and the launcher are together. Without the launcher, the radar don't do anything anymore. I tried incompatible launcher/radar combos. I tried other vehicles (i.e. OSA-8, Shilka, Gryphon, etc). Question: Are there any ways to achieve what I am looking for? Is there a way to get the launcher's missile to self destruct ? My systems: Windows 10 64 bits I7-8700k 32.0 GB RAM 500Gb SSD Asus ROG 2080ti HP Reverb Windows 10 64 bits I7-6820HQ CPU @ 2.70Ghz 32.0 GB RAM 500Gb SSD Nvidia Quadro M4000M TrackIR 5
Lawndart99 Posted August 3, 2021 Posted August 3, 2021 Put a fully functional SAM site up (Launchers and Radars) then give them an advanced waypoint action of ROE (Weapon Hold) The SAM site will track all aircraft but not engage
Nick_17 Posted August 3, 2021 Posted August 3, 2021 14 minutes ago, Lawndart99 said: Put a fully functional SAM site up (Launchers and Radars) then give them an advanced waypoint action of ROE (Weapon Hold) The SAM site will track all aircraft but not engage This should work, additionally you can add "alarm state = red", the radar should then be active all the time 1) Asus ROG Strix Z690-A Gaming Wifi D4 / i9 13900K @ 5,5 Ghz / Corsair Vengeance RGB Pro 128 GB DDR4 RAM @ 3200 Mhz / Asus ROG Strix RTX 4090 / 2 x 4 TB SSD Samsung 870 Evo / 2 x 1 TB M.2 SSD Samsung 980 Pro / Meta Quest Pro 2) Asus ROG Strix Z490-E Gaming / i9 10900K @ 4,9 Ghz / Corsair Vengeance RGB Pro 64 GB DDR4 RAM @ 3200 Mhz / Asus ROG Strix RTX 3090 / 1 TB SSD Samsung 870 Evo / 500 GB M.2 SSD Samsung 980 Pro / HP Reverb G2
strikers_blade Posted August 3, 2021 Author Posted August 3, 2021 3 hours ago, Lawndart99 said: Put a fully functional SAM site up (Launchers and Radars) then give them an advanced waypoint action of ROE (Weapon Hold) The SAM site will track all aircraft but not engage If you go weapon hold or return fire mode, the SAM will not do anything. 3 hours ago, Nick_17 said: This should work, additionally you can add "alarm state = red", the radar should then be active all the time Red state will force the radar to be scanning/tracking but no audible warning in the airplane. It is actually the best choice so far but still not quite the solution I am looking for. My systems: Windows 10 64 bits I7-8700k 32.0 GB RAM 500Gb SSD Asus ROG 2080ti HP Reverb Windows 10 64 bits I7-6820HQ CPU @ 2.70Ghz 32.0 GB RAM 500Gb SSD Nvidia Quadro M4000M TrackIR 5
Nick_17 Posted August 4, 2021 Posted August 4, 2021 Ok i think i get what you want now. One could write a lua script that detects if missiles are within a triggerzone and remove any missile that spawns in/penetrates that zone. You would then need to set a zone around each Sam Site, load the script at mission start and the script would do the rest. I think you could even filter for specific attributes, so that for example only enemy missiles would be removed. 1) Asus ROG Strix Z690-A Gaming Wifi D4 / i9 13900K @ 5,5 Ghz / Corsair Vengeance RGB Pro 128 GB DDR4 RAM @ 3200 Mhz / Asus ROG Strix RTX 4090 / 2 x 4 TB SSD Samsung 870 Evo / 2 x 1 TB M.2 SSD Samsung 980 Pro / Meta Quest Pro 2) Asus ROG Strix Z490-E Gaming / i9 10900K @ 4,9 Ghz / Corsair Vengeance RGB Pro 64 GB DDR4 RAM @ 3200 Mhz / Asus ROG Strix RTX 3090 / 1 TB SSD Samsung 870 Evo / 500 GB M.2 SSD Samsung 980 Pro / HP Reverb G2
strikers_blade Posted August 4, 2021 Author Posted August 4, 2021 3 hours ago, Nick_17 said: Ok i think i get what you want now. One could write a lua script that detects if missiles are within a triggerzone and remove any missile that spawns in/penetrates that zone. You would then need to set a zone around each Sam Site, load the script at mission start and the script would do the rest. I think you could even filter for specific attributes, so that for example only enemy missiles would be removed. Thanks Nick. I actually tried that before. It worked great on Singleplayer but for some reason, would not in MP. In reality, I might be asking too much since a SAM is built in real life to shoot planes, not fake them I will keep exploring... Thanks a lot guys. My systems: Windows 10 64 bits I7-8700k 32.0 GB RAM 500Gb SSD Asus ROG 2080ti HP Reverb Windows 10 64 bits I7-6820HQ CPU @ 2.70Ghz 32.0 GB RAM 500Gb SSD Nvidia Quadro M4000M TrackIR 5
Nick_17 Posted August 4, 2021 Posted August 4, 2021 Actually, i kinda want to code that script now :D, i'll try that later today. I'll respond again if it works in MP for me ^^ 1) Asus ROG Strix Z690-A Gaming Wifi D4 / i9 13900K @ 5,5 Ghz / Corsair Vengeance RGB Pro 128 GB DDR4 RAM @ 3200 Mhz / Asus ROG Strix RTX 4090 / 2 x 4 TB SSD Samsung 870 Evo / 2 x 1 TB M.2 SSD Samsung 980 Pro / Meta Quest Pro 2) Asus ROG Strix Z490-E Gaming / i9 10900K @ 4,9 Ghz / Corsair Vengeance RGB Pro 64 GB DDR4 RAM @ 3200 Mhz / Asus ROG Strix RTX 3090 / 1 TB SSD Samsung 870 Evo / 500 GB M.2 SSD Samsung 980 Pro / HP Reverb G2
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