dresoccer4 Posted August 15, 2021 Posted August 15, 2021 So I'm experimenting with WW2 trains and set one up in the ME, but it's going the wrong way... Check out the screenshots. It's going opposite way of my waypoints. Anyone know why? Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules
dresoccer4 Posted August 15, 2021 Author Posted August 15, 2021 EDIT: it seems i got it to work, I spread out the waypoints a bit. not sure if that was it but train is going correct direction now this is quite cool. you can make the trains go very fast and theres a lot of car diversity Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules
Grimes Posted August 16, 2021 Posted August 16, 2021 IIRC train pathing is still a bit different than normal ground groups. Namely if the track is "one way" it won't work and when a train reaches the end of its path it'll "bounce" back toward the initial waypoint traveling in reverse instead of halting. 1 The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
dresoccer4 Posted August 16, 2021 Author Posted August 16, 2021 45 minutes ago, Grimes said: IIRC train pathing is still a bit different than normal ground groups. Namely if the track is "one way" it won't work and when a train reaches the end of its path it'll "bounce" back toward the initial waypoint traveling in reverse instead of halting. ah cool good to know. it's hard to tell what tracks do what from the mission editor so it seems a bit of finagling is required Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules
Recommended Posts