Phil C6 Posted September 10, 2021 Posted September 10, 2021 Hi maybe it could be interesting for network to can kick client on % of packet loss (DCS know already infos check screenshot) For now we can automatically kick client only with ping value The aim isn't to kick and frustrate players, it's just to add another network filter parameter maybe more effective than just ping Maybe can filter min client bandwith in updload and download should be interesting too? Best regards
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