Bonzh Posted September 19, 2021 Posted September 19, 2021 (edited) Hello all, This issues is in the OPEN BETA version. I am running a triple monitor setup, a large center screen and two small screens for MFDs. This has been working perfectly fine for the last 6 months - however, i now get a tainted client when joining multiplayer servers. Concretely, i have adapted my monitorsetup .lua to export the screens. Also, i am i have been exporting the DED, EHSI and RWR of the F16 Viper. This is done by adding this snippet into the DED_int and RWR_ALR56_init and has been working perfectly fine until now: dofile(LockOn_Options.common_script_path.."ViewportHandling.lua") update_screenspace_diplacement(1, true, 0) try_find_assigned_viewport("DED") Not only that, i also had to reconfigure my monitorsetup .lua. It seems as if this does no longer accept negative values: My usual setup: center x,y = 0,0, left_mfd x,y=-768,0, right_mfd x,y=1920,0 My current setup: center x,y = 0,0, left_mfd x,y=1920,0, right_mfd x,y=1920+768,0 Note: I also had to change the setup in windows for this to work. I believe this was introduced in the new patch (date: 09/19/2021) Can anyone confirm this is an actual bug? are we no longer allowed to export the DED and RWR of the Viper? Edited September 19, 2021 by Bonzh
AdrianL Posted September 19, 2021 Posted September 19, 2021 Known issue. Nearly all mods / changes are breaking the IC check now due to a change that was made to prevent cheating in competitive MP. See
Bonzh Posted September 19, 2021 Author Posted September 19, 2021 Hi, thanks for you reply! Can you confirm this includes editing the location of where the kneeboard opens on the screen(s)?
AdrianL Posted September 19, 2021 Posted September 19, 2021 Yes. Changes to ViewPortHandling or device_init.lua will currently break IC. Hopefully ED will come up with a solution soon 1
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