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Posted

Hello,

is there a way to force runway lights off? i have an enemy airport that gets attacked after sunset, but the tower insists on keeping on all the lights.

I tried destroying all aircraft buildings with scenery destruction zones, but the lights were unaffected.

Out of ideas now...

 

Thanks!

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Posted

Its map dependent, for example Syria seems to have lights on all the time regardless of incoming aircraft. There is no direct way to turn off the lights in ME, or indeed in code unless you are a C++ proficient programmer. The only final solution is to identify the lights (as a scenery object) using worl.d search SE function and delete them.

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