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It is very satisfying after a mission to go through the events in the Debriefing screen and see what I hit and what I killed, as well as what hit me and what damage was caused (with the new WW2 damage model being awesome for this).

 

However the sheer number of events (especially when every flak battery shot is registered) makes for a lot of events to sort through to find the treasure.  I would like to suggest two enhancements to the user interface:

 

1. The event filter to be changed to be a multi-select - e.g. so I could select 'hit' AND 'kill' and see clearly what hits led to what kill being achieved at the same time.

2. The event filter to allow events or specific units to be filtered out - e.g. so I could remove all events from a unit, or hide a specific event type generated by any unit.

 

I'm sure there could be other useful enhancements but these would be my top suggestions. Thanks for considering my ideas.

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PC specs:

 

 

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