exhausted Posted September 23, 2021 Posted September 23, 2021 (edited) I think people don't understand how the Harrier works. It's an unconventional plane that treats you badly when you fly it conventionally. But, when you think through all the things it could do, you are able to bring those techniques into a fight. Online, an F-16 jockey thought I was easy pickings. First he tried a circle fight, and lost that to my trust vectoring. Then he tried extending and zoom climbing, which he lost because I turned on water injection. Finally, he settled on gaining tons of speed and flying wide circles, which worked in his favor but not long because of his fuel situation. The Harrier rocks, and if you have hubris when trying to shoot one down then you are in for a terrible surprise. Edited September 23, 2021 by exhausted 4
Spurts Posted September 23, 2021 Author Posted September 23, 2021 The big one for me was setting my old Cougar Throttle as the Nozzle Angle and a scroll wheel as thrust. I set the curve so that if I hold back against the first push through detent I am at 20 deg (IIRC) which is enough to activate the puff-port control for low/no speed control and still allows me to fire the cannon. For thrust I just set it to max continuous 102% at 0 degrees and forget it.
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