djacd Posted September 25, 2021 Posted September 25, 2021 It would be nice if controls were bound with the On/Else off logic. Any switch/ control that offers an On/Off could offer On/Else off as well. This way a single input would control the switch properly and better immersion. For example, Currently: if the Electrical power ON/OFF is bound to an input. Flip the switch on and power comes but to turn it back off you need to cycle the switch off and back on to turn the power off. On/Else off logic: Turn the switch on but when you turn the switch off the INPUT is removed and the switch turns off. Your polling the input any way and very simple code. 2
WolfhoundCH Posted September 26, 2021 Posted September 26, 2021 Yep, additionally if there was an option to automatically remove the flaps + gear locking levers. IRL it's easy and doable with one hand, just remove the lock and flaps down / gear up. With the Warthog for example, it's not doable at all with the standard flaps switch and a button for the gear so you have to use the mouse every time, and that sucks. 1
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