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Updated AI chopper handling?


TZeer

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Was playing around in the missioneditor with some AH-64D's. And got a bit dissapointed in how the AI was handling itself versus some basic tanks, M-55.

Out of 8 hellfires, it was only able to hit 3 tanks. 5 misses. When it was engaging it started climbing to 1500-2000 feet before it launched it's first missile. 

It started to "divebomb" in on the tanks with rockets when all hellfires where used, basically taking the bullets right in the face. Overflying the targets, and in the end getting shot down.

Any plans on updating the logic in how the choppers behave when controlled by AI?

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