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Holy smokes Batman!!! New ground effects for bullets has removed FPS spikes


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Posted

I've been waiting for this for quite a while. Bullets hitting the ground caused major fps-spikes/drops. Alot better now, makes it possible to tune my graphics and find a compromise that doesn't need low resolution to avoid drops when shooting at the ground. Awesome!

Thats all, I'm happy! 

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Posted

I haven’t been able to check cluster munitions, but rockets impacting the ground seem better as well. The smoke from the impacts are smaller so it might be that it helps for cluster munitions as well. Here’s hoping. Going to check tomorrow

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