Vitallini Posted October 22, 2021 Posted October 22, 2021 I've been waiting for this for quite a while. Bullets hitting the ground caused major fps-spikes/drops. Alot better now, makes it possible to tune my graphics and find a compromise that doesn't need low resolution to avoid drops when shooting at the ground. Awesome! Thats all, I'm happy! 2
Convexrook Posted October 22, 2021 Posted October 22, 2021 This is good. What about cluster munitions causing massive frame drops? Wish that would be addressed too. 1
Vitallini Posted October 22, 2021 Author Posted October 22, 2021 I haven’t been able to check cluster munitions, but rockets impacting the ground seem better as well. The smoke from the impacts are smaller so it might be that it helps for cluster munitions as well. Here’s hoping. Going to check tomorrow 1
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