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Posted

A SP mission save feature so one can pick up the mission. The feature could be added to airfields/airports. When one lands the option to save is available. This would allow the SP to utilise the 'warehousing' feature as well as continue long mission objectives. It would make DCS fantastic. 

  • 4 weeks later...
Posted
On 12/28/2021 at 2:19 PM, hreich said:

Can you explain the idea?

 

Yes, as many pilots fly single player missions that they've created themselves, It would be great to have a feature to fly a mission and be given the option when you land to save the game. 

Lets say one attacks a weapons factory in Syria, which is defended by SAM systems, One could fly a SEAD/DEAD mission, return to base (which maybe miles away), then save the mission to pick up from when last left off. With the assets on the ground still damaged or destroyed.

This would allow the player to create large missions one could return to, Allowing day/night operations on the same mission.

I've no idea if this is technically possible, however it would be a great addition if possible.

 

Posted
2 hours ago, antiload said:

Yes, as many pilots fly single player missions that they've created themselves, It would be great to have a feature to fly a mission and be given the option when you land to save the game. 

Lets say one attacks a weapons factory in Syria, which is defended by SAM systems, One could fly a SEAD/DEAD mission, return to base (which maybe miles away), then save the mission to pick up from when last left off. With the assets on the ground still damaged or destroyed.

This would allow the player to create large missions one could return to, Allowing day/night operations on the same mission.

I've no idea if this is technically possible, however it would be a great addition if possible.

 

It's definitely possible for them to do this.

In fact what you're wanting to do is doo-able right now!   (Just not natively). 3rd party to the rescue:

To do this:

1) The mission designer could use SimpleGroupSaving (by Pikey) and add this script file into the mission -  which will create a 'snapshot' of information into a data file, and check for said datafile and load the state when the mission restarts next time.

2) However the users DCS needs to be desanitized to allow writing of data to disk.

This won't save your aircraft's position - but will save where other units are on the ground, etc - allowing for a persistent session as you're chasing.

Obviously this isn't ideal, and it would be far better for ED to put this in natively into DCS.

Another option is DMSC by Chromium. This mod requires more installation - not just a script embedded into the .miz file but a mod installed to the users DCS directory - and instead of saving a data or "state" file, it creates a whole new .MIZ file from what was saved.

Both have their pro's and con's depending on what you're wanting to achieve.  Both have their own threads somehwere on this board, so searching for either should give you  a wealth of information. 

While native with no sanitisation would be the optimum - it's definitely possible to do now if you want.

 

  • Like 1
Posted

The best way to do this is to create a dedicated server on another machine and set it so that the mission pauses with no players. That's what I do with my personal server sometimes, mostly just testing MP missions but there is nothing stopping you from playing a single player mission in this manner.

Not cheap if you don't have a spare machine to run a server on but works great.

 

 

 

 

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