Toni Carrera Posted December 8, 2021 Posted December 8, 2021 Hi All, I have setup a carrier fleet (CVN-72) with 6 various escort ships. They have a waypoint where I have set a 'Fire at Zone' action, which then 'Stop Condition' after 3m30s. I have tested the WP and actions and all works fine What I want it to do though is not take this 'Fire at Zone' until such time as I enter a zone in my F/A-18. I thought I might use a trigger of some kind and a Flag Number, but I seem to be having an issue with the 'Fire at.....' starting, despite me having entered the trigger zone and 'FLAG ON (19)' Obviously, I just want to get it working, but down the line I want to be able to use the common method that people seem to use which is a Fire Command via the Radio F10 menu section, but I have never even looked at that, so I would just be happy with triggers and detections all happening without user intervention So, anybody understand what I am trying to achieve? CVN Group to fire at point only when the Player (Me) enters a trigger zone (in a nutshell) Sorry for all the preamble Toni Carrera (Ice Rhino) ThrustMaster HOTAS Warthog Throttle & A10C Stick, ThrustMaster F/A-18C Stick, ThrustMaster TFRP Pedals, ThrustMaster Cougars x 2, fitted to CubeSim USB Screens, TrackIR 4 Active LED & Cap Reflector, Stream Deck XL Intel® Core™ i7-5820K 12 Core Processor, 32GB RAM, 1 x 500GB SSD, 2 x 256GB SSD, 1 x 1TB SSD 4 x 4TB Western Digital Mechanical. 2 x ASUS GTX 1080's SLI, ASUS 29" Ultrawide flanked by 2 x 22" IPS Monitors
cfrag Posted December 8, 2021 Posted December 8, 2021 (edited) For me, it can take up to three minutes for artillery to start firing (plus some 10-20 seconds shell transition time). Maybe that is what's looking like it's not working? Three minutes can feel like eternity in a Hornet Edited December 8, 2021 by cfrag
Toni Carrera Posted December 8, 2021 Author Posted December 8, 2021 Hi, It is the ships that are launching Cruise Missiles and they kick off pretty quickly T Toni Carrera (Ice Rhino) ThrustMaster HOTAS Warthog Throttle & A10C Stick, ThrustMaster F/A-18C Stick, ThrustMaster TFRP Pedals, ThrustMaster Cougars x 2, fitted to CubeSim USB Screens, TrackIR 4 Active LED & Cap Reflector, Stream Deck XL Intel® Core™ i7-5820K 12 Core Processor, 32GB RAM, 1 x 500GB SSD, 2 x 256GB SSD, 1 x 1TB SSD 4 x 4TB Western Digital Mechanical. 2 x ASUS GTX 1080's SLI, ASUS 29" Ultrawide flanked by 2 x 22" IPS Monitors
Toni Carrera Posted December 8, 2021 Author Posted December 8, 2021 (edited) Never mind, I have worked it out Thanks though CFRAG Edited December 8, 2021 by Toni Carrera Toni Carrera (Ice Rhino) ThrustMaster HOTAS Warthog Throttle & A10C Stick, ThrustMaster F/A-18C Stick, ThrustMaster TFRP Pedals, ThrustMaster Cougars x 2, fitted to CubeSim USB Screens, TrackIR 4 Active LED & Cap Reflector, Stream Deck XL Intel® Core™ i7-5820K 12 Core Processor, 32GB RAM, 1 x 500GB SSD, 2 x 256GB SSD, 1 x 1TB SSD 4 x 4TB Western Digital Mechanical. 2 x ASUS GTX 1080's SLI, ASUS 29" Ultrawide flanked by 2 x 22" IPS Monitors
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