meltingSnowdrift Posted January 19, 2022 Posted January 19, 2022 Steps to reproduce I am not completely sure about how to reproduce this issue. It does not occur very consistently. Similar things have occurred occasionally when using various AI-controlled SAMs, including SAMs launched by ground units, with no clear pattern. The case shown in the attached track file is one of the simplest ways I was able to make it happen. Expected behaviour Missiles launched by the ships should either continue in flight or self-destruct. Their models should be visible. Actual behaviour Sometimes, a missile, when launched, does not begin flight or visually appear, though its label indicates that it is present. Instead, the missile, invisible except for the label, remains stationary in midair, apparently at the location where it was initially created when launched. After some seconds, it self-destructs with a visible explosion. See the attached track file. standard missile 2 in midair.trk
ED Team [ED]Ben Posted January 19, 2022 ED Team Posted January 19, 2022 Unfortunately i can not replicate it with that track - I have seen it occasionally happen though (always deep into a big MP mission!), but am yet to be able to replicate. Will keep trying
ED Team BIGNEWY Posted January 19, 2022 ED Team Posted January 19, 2022 Same for me unable to reproduce, but thank you. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
meltingSnowdrift Posted January 19, 2022 Author Posted January 19, 2022 After further experimentation, I think I may have found a more reliable way to reproduce it. Try the attached mission file. When running this mission file, watch the blue ship. At around 3 minutes in-game time, it should start firing SAMs. Approximately 10 seconds later, the bug should start repeatedly occurring. Because the ship is not moving, new SAMs being launched from under the immobile ones collide with the immobile ones, destroying both. 22J19 SAM bug.miz
ED Team BIGNEWY Posted January 22, 2022 ED Team Posted January 22, 2022 Thanks for the message on discord, It still seems ok for me on my machine, will ask obi to check also on monday. thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
daklone Posted January 29, 2022 Posted January 29, 2022 Just to add that I have seen this behaviour on Grumbles being launched from Peter the Great, and that they actually cause damage to the ship and are recorded as hits in the log. Strange_Naval_SAMs.trk Strange_Naval_SAMs.log Test1.miz
ReMZero_kkrn Posted April 20, 2023 Posted April 20, 2023 Although there is no conclusive evidence, this phenomenon can occur when a ship-based missile or ground-based SAM loses its guidance target for some reason immediately after launch. (e.g., shot down by another missile). ... However, it seems to no longer occur in DCS2.8.4.38947? (Experimented with Tico 20, Pyotr 20, Target 84...) If you lose sight of the target, it will self-destruct, but at least it will not be stationary right above the VLS. P.S. I think the Arleigh Burke mapclasskey is closer to P91000069 (NATO icon DD) rather than P91000067 (NATO icon CC) in terms of ship type....
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