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Posted

hello guys i just want to mention after calibrating  (BGST in bore mode )Maverick D version (didn't check all of version) with your pod there is a little diversion from what you seeing in TGP and this gonna be problem in long range maverick shots it will completely offset.

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FC3 |МиГ-21 | F/A-18C |  F-14 | F-16 | AH-64 | JF-17| AJS-37

  • 4 weeks later...
Posted
On 3/8/2022 at 5:28 AM, Frederf said:

This is a normal behavior in how the calibration is implemented. I will draw a picture.

Maverick Parallax.png

 

it shouldn't when you calibrating it you can check all of these videos they were totally fine since one update messed it up 

 

 

  • Like 1

 AMD R9 5950X | 32GB DDR4-4000 | Radeon 6900XT | Thrustmaster warthog + VKB T-Rudder Mk4 | HP Reverb G2

FC3 |МиГ-21 | F/A-18C |  F-14 | F-16 | AH-64 | JF-17| AJS-37

Posted

Nope, the issue is still there. In real life the calibration saves the angle of calibration whatever it is. When the calibration is only 500' ahead of you (e.g. on the ground) the baseline distance between the pod and missile seeker and the resulting calibration is "cross-eyed" and won't work right in flight.

The DCS calibration is magically correcting the sight line calibrations be absolutely parallel (harmonize at infinity) regardless of how far away the actual calibration target is. Right now when TGP is looking ahead the missile seeker is looking at an angle 0.0000° different. But because the missile is displaced say 5' to the right (for station 7) or 12' to the left (for station 3) relative to the pod the missiles will be looking at a point right or left of the target by that many feet. But at 30,000' distance a 5' to the side is an angle of 0.0095°, essentially zero, and to our human eye it looks exactly the same direction.

But take that same perfect infinity calibration against a tank parked on the runway 500' away and suddenly that's an angle of 0.57° which is very noticeably off. If the pilot makes a calibration at 500' then it should work for a target 500' away and be wrong at 30,000'. If the pilot makes the calibration at 30,000' then it should look wrong at 500'.

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  • 7 months later...
Posted
On 4/4/2022 at 4:52 AM, Frederf said:

Nope, the issue is still there. In real life the calibration saves the angle of calibration whatever it is. When the calibration is only 500' ahead of you (e.g. on the ground) the baseline distance between the pod and missile seeker and the resulting calibration is "cross-eyed" and won't work right in flight.

The DCS calibration is magically correcting the sight line calibrations be absolutely parallel (harmonize at infinity) regardless of how far away the actual calibration target is. Right now when TGP is looking ahead the missile seeker is looking at an angle 0.0000° different. But because the missile is displaced say 5' to the right (for station 7) or 12' to the left (for station 3) relative to the pod the missiles will be looking at a point right or left of the target by that many feet. But at 30,000' distance a 5' to the side is an angle of 0.0095°, essentially zero, and to our human eye it looks exactly the same direction.

But take that same perfect infinity calibration against a tank parked on the runway 500' away and suddenly that's an angle of 0.57° which is very noticeably off. If the pilot makes a calibration at 500' then it should work for a target 500' away and be wrong at 30,000'. If the pilot makes the calibration at 30,000' then it should look wrong at 500'.

you guys are so funny then why you guys changed in new update XD

  • Like 1

 AMD R9 5950X | 32GB DDR4-4000 | Radeon 6900XT | Thrustmaster warthog + VKB T-Rudder Mk4 | HP Reverb G2

FC3 |МиГ-21 | F/A-18C |  F-14 | F-16 | AH-64 | JF-17| AJS-37

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