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Why this design and why not the other


Go to solution Solved by kgillers3,

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Posted (edited)

The current way the Sight Manual Tracker(Thumb force Controller) working is that if you push the switch up, the TADS looks down, switch down, TADS up.

Is there a reason that it was designed this way, and not the other way round, like the TADS moves in the same direction with the switch?

I wouldn't venture to say that this is counterintuitive, but at least for me, the latter design makes more sense.

 

CI.jpg

Edited by Arendellecita
Posted
47 minutes ago, kgillers3 said:

Speculating they made it match the cyclic, invert your controls if you don’t like it. 

Thanks. Imagining this as cyclic indeed helped to understand this a lot. But like you said, I'm going to invert it anyway! 🙂

Posted (edited)
1 minute ago, Arendellecita said:

Thanks. Imagining this as cyclic indeed helped to understand this a lot. But like you said, I'm going to invert it anyway! 🙂

Yeah no worries, I like it the way it is, but everyone is different, the luxury with your own controls is you can tune it how you like. 

Edited by kgillers3
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