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Posted (edited)

I´m having trouble with seeing double pictures for the George AI in VR at the Copilot/Gunner seat. I think it is caused by rendering the George on both Glasses and it is occuring with the sight forwards and downwards. The IHDAS looks good as it is only displayed for the right eye. At the pilot seat George is shown on the top of the IHADS wich looks good. At the CP/G it is underneeth the IHADS were it causes the split picture for me. When I raise the look as CP/G up George is looking ok too.

The VR headset is an HP Reverb G2. I set the DP in the VR-Section to 63,5mm and took the same setting at the physikal slider of the G2.

I guess I´m doing something wrong but I can´t find any solution.

Edited by bavella1
  • bavella1 changed the title to George AI - dooblepicture at CP/G in VR
Posted

The UI seems to be rendered in both eyes which is probably unintended. For now I just close my left eye temporarily whenever I need to see the interface. 

PC: 5800X3D/4090, 11700K/3090, 9900K/2080Ti.

Joystick bases: TMW, VPC WarBRD, MT50CM2, VKB GFII, FSSB R3L

Joystick grips: TM (Warthog, F/A-18C), Realsimulator (F-16SGRH, F-18CGRH), VKB (Kosmosima LH, MCG, MCG Pro), VPC MongoosT50-CM2

Throttles: TMW, Winwing Super Taurus, Logitech Throttle Quadrant, Realsimulator Throttle (soon)

VR: HTC Vive/Pro, Oculus Rift/Quest 2, Valve Index, Varjo Aero, https://forum.dcs.world/topic/300065-varjo-aero-general-guide-for-new-owners/

Posted

Reported this a few days ago and it was moved to the bugs/issue forum so they know I guess.   I only get it inside the cockpit and moving slowly from outside to inside keeps it from happening.  Not sure why that is is the case, but the whole George in VR mechanics need to improve as they are horrible.

Win 11 Professional, I9-14700K, 64GB DDR5, 4090, 2x 980 PRO PCIe 4.0 NVMe , 2x VKB Gunfighter mk III, MCG Ultimate, SCG, Orion 2 Throttle, Thrustmaster TPR pedals, Pimax Crystal 

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