gmangnall Posted March 29, 2022 Posted March 29, 2022 I have noticed some very odd behaviour whenn setting up some SAM sites....I have only tested SA6 and SA11 but I suspect it applies to all units which are mobile and multi component. Attached is a mission with 4 SA11 sites. Each are copies of each other but I have slighhtly adjusted the positioning of some of the components. Each of the 4 sites exhibits different behavious on startup. I was looking specifically at the search radar (but it's probably thhe same for the C2 unit). The 4 behaviours are: 1) Seach Radar Sets up in situ 2) Search Radar Sets up whilst travelling toward the C2 unit (which is the leader) 3) Seach Radar travels towards the C2 unit witout setting up 4) The Search Radar neither moves nor sets up. I am assuming that there is some sort of logic behind this, however with no specific details as to the logic it seems random. Either way without understanding the logic it's making certain map editor functions unusable (I want a dispersed site to set up - without moving as per the group SA11-2) SA11 bug.miz
gmangnall Posted March 29, 2022 Author Posted March 29, 2022 To irritate even further. I had managed to get one site set up so it behaved as I wanted (SA11-2 setting up in situ) and on clicking on it accidentally moved the entire group.....and now it doesn't behave the same way (now travels without setting up).
Grimes Posted March 31, 2022 Posted March 31, 2022 I think it is a general ground AI bug and not something specific to sam sites because I was able to get similar behavior with other unit types. That said there are some very weird behaviors occurring. This applies to every ground group: When given a route the AI will want to get into the formation set by the route, which means that each unit will move to where it is expected to be. At first I thought that was what was happening where the alarm state task delays the hold just long enough for the route to "begin" which results in the AI trying to get into formation. However the behavior occurs with just the hold task. One way to counter-act this was to add a template option to the hold task, specifically the "default" template. This is supposed to force the AI into the formation the group starts in, but the AI still ignored it. Will do some more tests and get it reported. 1 The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
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