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Posted

It would be great if the controls for George was active even if his menu is off. Once I've found the weapons and such for George. It would be nice if I could get rid of the big ugly menu and still designate targets and such. 

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i7 13700k @5.2ghz, GTX 5090 OC, 128Gig ram 4800mhz DDR5, M2 drive.

  • 2 weeks later...
Posted

Could it be possible to have the George-interface not latched ?  Maybe make it an setting, or different bindings, because some people might just want it to be latched.

But I was thinking that you could use the UDLR-buttons for George also for other functions. Now, in the heat of the battle, we have to switch on the George-interface, issue a command or two, and switch the interface off again. If the G-Interface was not latched, you could just press that button, use the UDLR to issue the cammands, and let go again.

There is always a shortage of physical buttons on the HOTAS you know, so we must be economical.

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