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Posted

At first glance there seems to only be a realistic flight model or easy flight model. I've tried a forum search and checked the FAQ's and can't find anything specific to being able to fine tune the difficulty of the flight model.

 

There was an article on simhq that hinted at the scalability of the difficulty settings, are these buried in an lua?

 

I like a realistic depiction of a battlefield to fly in but I get my enjoyment more out of the avionics being realistically modelled more than the flight model, however, I'm finding easy flight a little too, well.. easy. I'm likely back to front in how I like to learn my sims, learn how to take out a convoy then learn how to get your bird to the convoy in 1 piece. Just learning how to do a circuit around an airfield for hours on end is a recipe for boredom for me, unfortunately.

 

So, is there a way to scale up the flight model or is it game or sim modes only? I'm digging the missions so far and am becoming proficient at getting my weapons on target but I'd like to slowly scale up particular aspects of the flight model as I go from game to sim, not one or the other.

Posted
The flight model is either Game or Sim. Toggling invulnerability could serve as a training tool.

 

That's what I thought, thanks for the response. I'll probably stick to game flight model for now as the avionics is a good enough challenge for me at the moment. I'll just assume I'm an expert if flying the bird.. and later on I'll get back and have another crack at the realistic flight model.

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