Nevyn Posted April 5, 2022 Posted April 5, 2022 I have disabled the AI in the mission editor, problem is when you do this you have to jump into the CPG seat to close the door as there is no AI there. I can use a ME's x:perform clickable action to close the cockpit doors, but that only works if the player is in the seat at the time of the action, it won't close the CPG door while you are sitting in the pilot seat and visa versa. Is there a script that could be written to take care of this, say, when pilot door closes, close CPG door. I have no idea how scripts work, not even sure this is even possible.
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