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  1. That video you posted of the pedals did more explain this to me than anything else, so thanks Aeria.
  2. "it's reaching the point I just can't keep playing this anymore. " I know that feeling very well, the twitchy performance issues can be rather demotivating and frustrating. Fear not though, you will get some twit that will come here insinuate that it's all in your mind. However this current version is running ok for me, no real issues apart from the ones that have been around for about 4000 years.
  3. I don't think there is a module as satisfying as the Hip, it's the feng shui of DCS.
  4. If I am understanding you correctly, then you don't adjust their speeds and path in the mission editor, you do it on the F10 map while you are flying the mission. If you are unsure of how that is done, let me know and I will try and show you, if that's not what you meant then ignore me. Although I do own combined arms so I am not sure if this feature is linked to that, I have had CA so long I don't remember what it's like without it.
  5. You can control the ground units yourself, adjust their speed and give them new paths to take if they go a little berserk or refuse to do what they supposed to. Personally 90 minute missions is not a problem for me.
  6. Seems to be better now after the patch, it always felt a little screwed up to me. Also on TrackIR btw.
  7. The hind will <profanity> you in the asss just when you think you have it all under control. These custom curves worked the best for me.
  8. Tried these, these are pretty good for me, feels less twitchy than the way I had it, so thanks man.
  9. If you change that file I mentioned it changes the colour of the helmet inside the cockpit, so it's part of the cockpit textures, the external views will still show whatever the skins helmet is.
  10. That helmet texture is part of the cockpit not the skin I think, I tried to mess around with it but it does not work as part of the skin, I may have missed something there obviously. This is the file I found "pilot_AH64_helmet.dds" which is in a zip file called AH-64D-CPT-TEXTURES which is located in "Mods\aircraft\AH-64D\Cockpit\Textures", I am assuming that's the file for the helmet. If you figure it out let us know, I will mess around with it some more and see what can be done, I have an idea I will try later, but if that works it would mean it would change the helmet for all skins as it will be part of the cockpit not the skin, which is not what I want, I want it just to change for a specific skin.
  11. After, sorry wasn't too clear on that, so swop seats, then press trim before moving the contols.
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