Studsmcgee Posted April 10, 2022 Posted April 10, 2022 I've been asking a few questions about converting real huey controls for use with DCS. I figured I'd share a few images of what I have so far. Big thanks to yogi149 and EvilBert VR. If you guys see this thanks for answering all my questions! Cyclic and Collective are the real deal. All axis and buttons are working (except landing light retract, that is eluding me at the moment) There is no physical idle stop on the throttle for now, but I faked it in the software using joystick gremlin to make virtual buttons at the bottom of the throttle axis. I had to remake the collective mount as mine didn't come with an original. Huge 40mm bearing from amazon and a shaft collar from McMaster Carr did the trick. Motorcycle steering damper helps smooth out the movement. The damper can be detached with a threaded knob and then the whole collective can be flipped up behind my shoulder to allow room for my Virpil throttle to slide into place. Everything is done with hall effect sensors and two small magnets. Seems pretty precise so far. However I'm looking to add some friction or damping to the cyclic as its currently just free floating. Better than fighting springs but holding the weight of the stick gets tiring. That's what I have so far. Up next is to clean up all the wiring and mount the Bodnar board in an enclosure. Also going to make a huey specific button box at some point. The goal is to do a full start up without touching the keyboard or mouse. Thanks for looking! 4
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