frostycab Posted April 10, 2022 Posted April 10, 2022 Bear with me on this. When in the CPG position in FLT mode selecting George right-short commands him to turn to a new heading that matches your LOS. In CBT mode the same command tells him to fly DIR/RTE. My thinking is that these 2 commands are the wrong way around. FLT mode seems more directed at getting to a waypoint or following a route. In CBT mode you're more likely to want that quick turn to a specific heading either to point your nose at a target of opportunity or to quickly evade behind a hill. Yes, I know we have the Left/Right 90 degrees and the 180 turn available, but this would be more precise and flexible I think. Just curious if this was a deliberate decision and if so what the reasoning was behind it. 2
macedk Posted April 11, 2022 Posted April 11, 2022 Voice control on actual intercom, like you would with a human co operator OS: Win10 home 64bit*MB: Asus Strix Z270F/ CPU: Intel I7 7700k /Ram:32gb_ddr4 GFX: Nvidia Asus 1080 8Gb Mon: Asus vg2448qe 24" Disk: SSD Stick: TM Warthog #1400/Saitek pro pedals/TIR5/TM MFDs [sIGPIC][/sIGPIC]
ED Team Raptor9 Posted April 11, 2022 ED Team Posted April 11, 2022 The delay simulates human reaction time from having to state the instructions verbally over the ICS. Real aircrews don't operate telepathically. 1 Afterburners are for wussies...hang around the battlefield and dodge tracers like a man. DCS Rotor-Head
ED Team Raptor9 Posted April 11, 2022 ED Team Posted April 11, 2022 2 hours ago, ApacheLongbow said: I understand your assumption, but you failed to understand that in this case, we're not talking about 2 humans responding to their own inputs, but one human and a control interface that is made to artificially "emulate" an AI entity. I haven't failed to understand a thing. The real AH-64 aircrew requires a lot of constant communication to work together, and there is no instantaneous reactions. Granted, no AI interface will ever be able to respond to the near infinite things a human could say, but if you want to fly and target at the same time, simply take the flight controls from George. And it isn't my assumption either, some of the delays are built in by design based on how long it takes to actually perform such tasks by a human. For example, if you instruct George to slave his TADS to your helmet LOS reticle, it takes a second or two for him to slave the sight to the location, which is true to real life. If I am in the CPG seat and need to tell my pilot to fly a certain way or direction it can take several seconds to verbalize what I need and for him to initiate such an action. 1 Afterburners are for wussies...hang around the battlefield and dodge tracers like a man. DCS Rotor-Head
frostycab Posted April 11, 2022 Author Posted April 11, 2022 23 minutes ago, ApacheLongbow said: Should we then ask to have a big delay to emulate micromanagement when in "Hover" mode, or are you contradicting yourself? Cheers With all due respect, none of this addresses my original question. I'm generally happy with the interface and the way it works, though I'll accept there's room for improvement. I'd appreciate it if we could stay on-topic. If anyone would care to argue about other issues then please create another thread. 1
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