Dagobert666 Posted May 1, 2022 Posted May 1, 2022 (edited) 1. Is there a way for me as a mission builder to harden the soil of a FARP? Maybe with a script? 2. It's no problem to remove houses and trees using the Remove Scenery trigger. But unfortunately, the waist-high grass usually stays where it is. Can I somehow remove this? Edited May 1, 2022 by Dagobert666
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