PhoenixSims Posted May 13, 2022 Share Posted May 13, 2022 08:24:00 After firing a Maverick at ground unit, AI then fires a AIM-120 at it too 08:33:50 AI drops laser guided bomb that doesn't guide (3x in a row) This is a mission from a co-op campaign that I published a couple of months ago that I'm currently converting into a singleplayer version with a scripted AI wingman. At first I tried making multiple changes to how the triggers and waypoints were set up for these two events to see if it would go away and nothing worked. Then I gave up and deleted the unit and placed a new one and scripted it all over again, gave it a test run and it seemed to work fine. Did a final test play tonight and both the issues are back. I've tried to recreate both of those bugs separately with a similar setup on a blank slate but I can't get it to happen, it seems to be an issue with more complex missions. track uploaded to gdrive because it includes quite a few voiceovers and exceeds the 5mb attach limit https://drive.google.com/file/d/1iJZKDDMYujExHWqE5J6iy8sRsV-b9Nwn/view?usp=sharing Link to comment Share on other sites More sharing options...
Hymlee Posted May 18, 2022 Share Posted May 18, 2022 (edited) Same happens to me. All LGB drpped by AI are now unable to guide on target, even with TGP mounted. Edited May 18, 2022 by Hymlee Link to comment Share on other sites More sharing options...
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