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Posted

Hi guys,

I'm setting up a mix where along the route a mix of human flown and AI aircrafts meet at the tanker for AAR.
Even if we are the first at the tanker and we are going to connect to the drogue, the AI doesn't care and position themselves behind us, flying weirdly (probably because the need to "avoid" a collision with us).
I tried to create a trigger using Moving zone etc. but I got no results.
Even without any "Refueling" command (so just a simple route ending close to the tanker, the AI goes to the tanker (fuel is still good, around 70%) and wants to refuel anyway!

Any suggestion?

I know I can wait for them to refuel and then do ours, but the issue is that we, humans, are not going to meet at the tanker at the same time so it can happens that we start the refuel and the AI arrives in the middle of our operations forcing a flight to move from the position etc. etc.

Night Flier

_________________________________________________________________________________________

i7 9700K, MSI RTX 2080, 32GB RAM (3200 MHz), SSD m.2 1TB, Monitor 32'' WQHD 2560x1440, Windows 10 Pro

Posted

Shall we expect a proper update about this kind of issues?
AAR is very important and the AI is a significant part of this simulator, it should be fixed and upgraded with a proper approach to the tanker, radio comms and coordination by the AI.
It doesn't seem a huge and complicated problem to have it working properly.

Night Flier

_________________________________________________________________________________________

i7 9700K, MSI RTX 2080, 32GB RAM (3200 MHz), SSD m.2 1TB, Monitor 32'' WQHD 2560x1440, Windows 10 Pro

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