McGraw Posted June 23, 2022 Share Posted June 23, 2022 Does anyone know why there are separate FOV hats on the TEDAC for TADS and FCR? I can only assume it's so that you can have individual zoom levels for the TADS/FCR that aren't affected when switching between these sources. Example is you get the TADS/Gun pointing somewhere and when you finish messing with the FCR, everything is exactly the same when you revert to TADS. I'm using an XBOX controller and prefer the FOV to control both TADS and FCR at the same time to keeps things simple. Do we think these controls could be tied together in the control mapping options? 1 Link to comment Share on other sites More sharing options...
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