Hiob Posted July 9, 2022 Posted July 9, 2022 Has anybody found a way (a .lua-setting) to influence the LoD behavior of the game? I‘d love to experiment with that and see the impact on performance for myself. One example would be the rendering of street lines when you fly treetop level with a helicopter. The lines appear just in front of you. Beyond 50 meters in front they just disappear (or appear - depending on the pov). For me this looks just odd and is a massive immersion breaker. Is the LoD a function of the core game settings or of the individual maps? Input appreciated! 1 "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"
Recommended Posts