FalcoGer Posted August 12, 2022 Posted August 12, 2022 When the CPG uses the laser, the pilot's helmet shows range source to be the laser (*) and the range is the laser range. I understand this is how coop rockets should work (??), but even when the gun is WASd, the laser range updates the range for the pilot, which seems wrong. Is that correct behavior?
Floyd1212 Posted August 12, 2022 Posted August 12, 2022 That issue was reported here: https://forum.dcs.world/topic/305697-active-tads-laser-range-now-incorrectly-overrides-the-pilots-range-source/ I would comment on how it would be nice to have a list of known bugs that are being tracked by the devs, so that users could consult this list prior to asking about a potential bug, but I don't want to get off topic...
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