gzj3401 Posted August 15, 2022 Posted August 15, 2022 (edited) RB-75 livery changed to U.S.AIR FORCE Maverick when left the Viggen's pylon. All three RB-75 versions have this issue. I have tested it in both single-player games and several multiplayer servers, and this bug will appear in all game plays. Edited August 15, 2022 by gzj3401 1
Machalot Posted August 16, 2022 Posted August 16, 2022 I think missiles are ED's responsibility once they leave the rail. But I'll check. 1 "Subsonic is below Mach 1, supersonic is up to Mach 5. Above Mach 5 is hypersonic. And reentry from space, well, that's like Mach a lot."
DSplayer Posted August 16, 2022 Posted August 16, 2022 25 minutes ago, Machalot said: I think missiles are ED's responsibility once they leave the rail. But I'll check. Yeah it is. Once a weapon leaves the rail, it basically just spawns a replica weapon in the place of the now nonexistent one that was on the pylon (iirc) and that weapon doesn't source its texture files from liveries. A similar thing happened with AIM-54As on F-14 skins representing early F-14s before HB made a separate AIM-54A model which incorporated the early white texture. 1 Discord: @dsplayer Setup: i7-8700k, GTX 1080 Ti, 32GB 3066Mhz, Saitek/Logitech X56 HOTAS, TrackIR + TrackClipPro Mods I've Made: F-14 Factory Clean Cockpit Mod | Modern F-14 Weapons Mod | Iranian F-14 Weapons Pack | F-14B Nozzle Percentage Mod + Label Fix | AIM-23 Hawk Mod for F-14
Machalot Posted August 16, 2022 Posted August 16, 2022 HB confirmed that is the case. So I think this should be reported over here: https://forum.dcs.world/forum/540-weapon-bugs/ "Subsonic is below Mach 1, supersonic is up to Mach 5. Above Mach 5 is hypersonic. And reentry from space, well, that's like Mach a lot."
gzj3401 Posted August 16, 2022 Author Posted August 16, 2022 2小时前,Machalot说: HB confirmed that is the case. So I think this should be reported over here: https://forum.dcs.world/forum/540-weapon-bugs/ Reported, thank you very much.
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