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anyone else have issues dropping bombs (CCRP) at 0 Degree release angle after latest update (open Beta)


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Posted (edited)

So after this latest update (2.7.17.19493) they added the ability to toss bombs which I'm finding to be a ton of fun trying to hit the targets and might be my new favorite thing for a while.  However I wanted to drop some GBU-12's on a couple of targets at high altitude level flight in a mission I was flying the other night, (testing out the new automatic lasing feature too) and was having an issue with the bombs not releasing, and I was wondering if anyone else was experiencing the same thing?  

~For some additional info~  before the update, what we'd see on the HUD, with 10 seconds out in CCRP mode the release bar would start to drop to your flight marker.  start holding the weapon release button, and  when the two met, the bomb would release, easy-peasy.  with the latest update, when doing a loft drop, everything works as it should (I suspect)  set your release angle, reach the flight path marker, pull up on the stick to match the guide, hold weapon release, and when you hit the weapon release bar off the bombs go.  When I try to drop in level flight I'm not quite seeing the HUD markers the same way we used to.  On the weapon page I'll set my release angle to 0 degrees, and fly towards the target in a level flight.  When I was within 10 seconds, I didn't see the release marker start dropping like it used to.  within a couple seconds of release I'd get the bar that shows your climb rate for a angled release instead.  and once I fly over the release point, holding the weapon toggle, the bomb never released.   

I WAS able to put a release angle of 1 or 2 degrees, and at release point I'd pull up a little and the bomb would release, but this doesn't seem right, I imagine.  (It was a GBU, so it was still able to be guided into the target, but I could see this causing you to miss with a dummy bomb)

I'm wondering if anyone else is noticing this as well?  Is there possibly another setting I need to use for the bomb to tell the system it's not a loft/dive drop?  And if so, what are the settings?   Or did I do something else wrong? Or is this something that just needs some fixing? 

(as an aside though, I'm loving the updates to the Viper, ED.  Keep up the good work!)

Edited by breakneckPace
  • Like 2
Posted (edited)

Same here with CBU 87 and 97. No dropping line, just a second before or so. Holding the release button, it goes through 0:00 and starts counting up, as goes the drop line. Then it goes down and finally bombs release (or not - sometimes). Like doing a loft or so. I try to reproduce.

Also there is that range marker on the right with a "release bracket" (??). So.. dump bombs got a release bracket when there's exactly one and only time to release? I think this bracket refers to loft possibilities, but where is that mentioned? Even in level flight, rel angle 0° the CCRP behaves quite strange.

 

Edit: It seems rel angle / pullup is now simulated. First flashing with drop cue moving down is "get ready for pullup", even if it's 0°. The next countdown is the usual countdown to release, I think / feel / imagine that the bombs fall better the closer you are to the programmed PU angle, even better if in gentle and steady pull.

2nd interesting thing is that we already knew that point track tends to lose track after heavy manoeuvering or broken line of sight. Now you see that the "eye beam" really lose its point track target. With area track the SPI jumps back into the area track designated area.

Edited by void68
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