funkster Posted October 31, 2022 Posted October 31, 2022 (edited) Has there been any specific AI Roadmap published? I know some good work has taken place around Combat AI but what about the basic AI functions? i.e. AI Taxiing , waypoint turning, stopping the unrealistic physics defying flight manoeuvres , fuel management (Bingo/Eject!), Takeoff / landing accidents etc etc. All of these and more have been well documented in this forum with some examples going back literally years! At this point I still cannot play any SP Campaign / SP mission involving AI with out some immersion breaking if not mission breaking AI "mess" up. Is there a focused effort / confirmed roadmap by ED for addressing what most would consider a fundamental component of the game? Edited October 31, 2022 by funkster 5
Glide Posted November 16, 2022 Posted November 16, 2022 Awhile back there was talk about reviewing the AI state changes and decision trees. Is this happening for all air, land and sea units? Is there a rough schedule? Improvements are coming along nicely to the air units. +1 1
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