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Posted (edited)

Has there been any specific AI Roadmap published? I know some good work has taken place around Combat AI but what about the basic AI functions? i.e. AI Taxiing  , waypoint turning, stopping the unrealistic physics defying  flight manoeuvres ,  fuel management (Bingo/Eject!), Takeoff / landing accidents etc etc. All of these and more have been well documented in this forum with some examples going back literally years! 

At this point I still cannot play any SP Campaign / SP mission involving AI  with out some immersion breaking if not mission breaking AI "mess" up. 

Is there a  focused effort  / confirmed roadmap by ED for addressing what most would consider a fundamental component of the game?

Edited by funkster
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  • funkster changed the title to AI Roadmap?
  • 3 weeks later...
Posted

Awhile back there was talk about reviewing the AI state changes and decision trees.  Is this happening for all air, land and sea units?  Is there a rough schedule?  Improvements are coming along nicely to the air units.  +1

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