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QUICK ACCESS MENU AND STEERPOINT TYPES (waypoints, targetpoints, markpoints) IN THE EHSD


AlphaJuliet

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Hello Ladies and Gentlemen,

A feature not present in the last patch log (as it slipped into 2.8 unexpectedly) is a change concerning the ability (or lack thereof) to cycle through steerpoint types with the EHSD (moving map) arrows.

Steerpoint types are : waypoints, targetpoints, markpoints


IRL, in the jet, you cannot cycle through steerpoint types with the EHSD arrows. (So it goes only W0>W1>W2>W0 instead of W0>W1>W2>T0>T1>T2...)

To change type, you have to do it through the Quick Access (QA) menu.
Long press on the EHSD arrows or on the Waypoint Increment (WINC) button will bring it in the ODU.

If you have a designation (DESG boxed on the EHSD), summoning the QA will bring the T0 between the arrows, select target in the ODU and 0 on the UFC scratchpad.

If no designation exists, summoning the QA menu will have the current steer type selected in the ODU and point number populating the scratchpad. Also, while in the QA menu, you don't have the EHSD arrows available anymore, you need to exit/close the QA menu for them to reappear.

Once the QA is summoned, you can choose between TGT, MRK, WPT in the ODU , which will bring in the UFC scratchpad either the last selected number of this type or the first of them (if you didn't use any point of this type during the flight).
Then you can write a number of your choice in the UFC and push enter.

This push on enter will close the QA menu.

Then you'll have this point between the EHSD arrows and will be able to cycle through the points of the selected type with the EHSD arrows (and only this type).

This makes sense as if you have a very big flight plan and a lot of different points of different types, cycling through them all can by very impractical, hence using the QA menu as a hub to navigate through your steerpoint types in the jet IRL.

There is a bug currently where you can end up with a weird mix of steerpoint types that you can cycle through in the EHSD. This is a known issue and we are working on fixing it.

Cheers,

A.J.


Edited by AlphaJuliet
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