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Posted

I've just noticed that the static object for mark tyres (white or black) will burn when hit with bombs etc, even if they are marked as 'dead' in the editor. It appears the mark tyres that have flags on them do not burn when hit by bombs whether they are marked as dead or not. I'm fairly certain that regular tyres acted like the ones with the flags in the past.

Can we get it so that the regular mark tyres, both white and black, do not burn when hit by bombs, at the very least don't have them burn when marked as dead. Thanks.

Posted (edited)

To help explain this further, the screenshots show a series of regular tyres that have been bombed and caught alight as a result. The other is a bombing range made up of tyres with flags that have not caught fire when bombed. If I make up the bombing range with normal tyres, it starts many fire animations, which is bad for performance.

Screen_221107_114107.jpg

Screen_221105_155843.jpg

Edited by Surrexen
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