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Posted

Hi, although this is my first post, I´ve been lurking this forums for a long time and several others before them.

 

I´m a 30 y/o life-long simmer, and a picky one, being a software professional and CG enthusiast since elementary school.

 

You (the ED team) have accomplished something truly, truly remarkable and special with this product. To put it in one sentence, it would be "you´ve accomplished an actual flight simulator". But let me expand a little:

 

1- The feeling to the machine is incredible. I prepared more than a year for this, mainly with MSFS helicopters, so when BS came it took me two flights to be able to land the craft on a rooftop. However, in the MS simulation I had to work very hard to anticipate where unbalance would come from, BS is so subtle you can figure out much sooner what the machine is suffering from. Subtle touches to the joystick while hovering translate to subtle oscillations in the helicopter... you get to feel that with a little practice you can make it dance.

 

2- The increased resolution (and maybe some little tricks) in textures did the magic I wasn´t expecting from such an old (with all due respect) graphics engine. I already felt the distance fogging and dithering of the lockon engine was very special, but it lacked detail when flying slow and low. I always suffered from that, on every sim, until this one. The word is "sharp", the virtual world stays sharp enough at all altitudes so as to not break the illusion. I even found myself surprised not to find a railway crossing when a road crossed a rail, during a 'pleasure' flight.

 

3- The "machine" (hydraulics, engine, etc) simulation would have blown my mind off if I hadn´t previously experienced the Do-27 in MsFS. However I already feel this is quite deeper and a couple of failed startups and in-flight failures helped creating the illusion that there´s actual hardware I´m dealing with

 

 

So truly for the first time since F-19 (I was 12) I got truly, deeply wowed by a sim. What you did requires not only technical prowess, but extraordinary people and business management, true passion, and a lot of art: you gave me the pleasure of flying, without leaving home.

 

Thank you!:pilotfly:

Westinghouse W-600 refrigerator - Corona six-pack - Marlboro reds - Patience by Girlfriend

 

"Engineering is the art of modelling materials we do not wholly understand, into shapes we cannot precisely analyse so as to withstand forces we cannot properly assess, in such a way that the public has no reason to suspect the extent of our ignorance." (Dr. A. R. Dykes - British Institution of Structural Engineers, 1976)

Posted

I have to agree. Having flown both airplanes and a little bit of helicopters in real life, and a lot of Level D simulators, the "feel" of the flight model is phenomenal. I am sure it is mainly a result of such detailed modeling, like individual rotor blade physics, etc., but it is the best flight model I have ever flown on a PC, and much better than a lot of Level D simulator flight models I have flown.

 

Congratulations guys,

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