skypickle Posted November 22, 2022 Posted November 22, 2022 Ctrl-pause puts up a window w fps and frame times. I assume these are cpu frame times? Ctrl-pause again puts up an additional window w a lot of other stuff as well. In that additional window is CPU% which I assume is how much the cpu is being used and presumably more accurate than resource monitor which is a system wide measurement. However, I have also read that the field labeled 'simulation' is what one needs to look at for cpu utilization. Is there a manual/thread somewhere that explains all this data seen in that window? 4930K @ 4.5, 32g ram, TitanPascal
The_Nephilim Posted November 22, 2022 Posted November 22, 2022 yes that windows is mainly for the developers I think, and I have never seen much on it here or even talked about so who knows.. As for the new Frametime window if you put your mouse cursor in the window a legend of sorts show up and you can see what the different color lines represent.. If you have VR the readout in OpenXR Toolkit has a VRam readout as well as the Frametimes and such.. Intel Ultra 265K 5.5GHZ / Gigabyte Z890 Aorus Elite / MSI 4070Ti Ventus 12GB / SoundBlaster Z SoundCard / Corsair Vengance 64GB Ram / HP Reverb G2 / Samsung 980 Pro 2TB Games / Crucial 512GB M.2 Win 11 Pro 21H2 / ButtKicker Gamer / CoolerMaster TD500 Mesh V2 PC Case
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