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Quest 2 vr performance fix with a downside (constant 72 fps no asw even in mp)


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Posted (edited)

Hello folks!

Demonstration video: https://www.youtube.com/watch?v=dnwRb75obB8 showing the 72 fps in a full 4YA server aswell.  (Might take some time to process by Youtube)
 

Most of you quest users, are probably familiar with the oculus debug tool, and in there you can set the fov of your headset.

If you reduce this fov to around .6 for both horizontal and vertical, you WILL have 72 fps at default resolution in both single player and multiplayer.

If you don't try to reduce the fov even more, and if you're satisfied and you want more fov, try increasing it, keep in mind though this requires a restart of the game, every single time, if using oculus tray tool, and a restart of both the game and LINK/Airlink with use of oculus debug tool, to apply these new fov settings.

But ofcourse a downside is, that you WILL be able to see the borders around your eyes, especially if the headset IPD is not set to middle or lowest setting.

A nice thing is though, that you can get used to this.

Why will you have 72 fps like this you might ask? Because far less things will get rendered in the game, and as we all know by now, the triangle counts are too high in DCS.

p.s. keep in mind to have MSAA aswell as terrain shadows to OFF, and keep resolution to the automatically assigned one in the oculus software at 72hz, otherwise i cannot guarantee this will work for you aswell. And ofcourse make sure to disable ASW in the oculus debug tool in every new link/airlink session aswell, or alternatively download the oculus tray tool, to make a profile that sets it on every game launch to disabled and/or setup hotkeys for it.
Edited by ShadowDoggie
information wasn't fully correct
Posted
37 minutes ago, ShadowDoggie said:

Hello folks!

Most of you quest users, are probably familiar with the oculus debug tool, and in there you can set the fov of your headset.

If you reduce this fov to around .6 for both horizontal and vertical, you WILL have 72 fps at default resolution in both single player and multiplayer.

If you don't try to reduce the fov even more, and if you're satisfied and you want more fov, try increasing it, keep in mind though this requires a restart of the game, every single time, if using oculus tray tool, and a restart of both the game and LINK/Airlink with use of oculus debug tool, to apply these new fov settings.

But ofcourse a downside is, that you WILL be able to see the borders around your eyes, especially if the headset IPD is not set to middle or lowest setting.

A nice thing is though, that you can get used to this.

Why will you have 72 fps like this you might ask? Because far less things will get rendered in the game, and as we all know by now, the triangle counts are too high in DCS.

p.s. keep in mind to have MSAA aswell as terrain shadows to OFF, and keep resolution to the automatically assigned one in the oculus software at 72hz, otherwise i cannot guarantee this will work for you aswell. And ofcourse make sure to disable ASW in the oculus debug tool in every new link/airlink session aswell, or alternatively download the oculus tray tool, to make a profile that sets it on every game launch to disabled and/or setup hotkeys for it.

Copied it from reddit i am sorry not sure how remove the darkmode that carried over from the copying lol

 

 

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Don B

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